We offer consulting, production, and gamification services, including licensing, tailoring, or customizing our products, development of new products, and general business, marketing, and educational consulting in our areas of focus.
We apply experiential + social + gamified learning to all forms of media, including software simulations and applications, mobile games, gamified ebooks, massively multiplayer online games, and paper-based board and card games.
Yes, we can and do create basic products and solutions, but many of our clients give us their toughest challenges.
Why? Because we have deep experience in a variety of subjects, media, and technology. This rare blend of experience enables us to solve the most complex education and business problems.
Developed virtual science labs with a highly-accurate verisimilitude
Designed corporate brand training games and elearning
Designed a board game to train farmers in Nigeria
Designed card games to help youth in West African countries discover income-generation opportunities
Developed economics games for public education
Developed business simulations that modeled bank processes
Our customers and affiliates include thousands of educational institutions around the world, startups, government agencies, NGOs, and multinational companies. We have worked with IBM, Cisco, HP, Intel, Intuit, Procter & Gamble, PricewaterhouseCoopers, Amazon, US Federal Reserve, TD Bank, Canadian Tourism Commission, K12 Inc, Cengage, Houghton Mifflin, Pearson, NFTE, RTI, Making Cents, and many other industry leaders.